The Riff Raff (Hoi Paloi B-team)

Race: Chaos Dwarf
Coached By: ElFishski
#Player NamePositionmastagavPlayer SkillsijcptdincsvpspCost
1Shtubis *Beastman6348Block, Stand Firm, Horns, +1AG 116 124160k
2PultimeChaos Dwarf Blocker4329Block, Tackle, Thick Skull, Mighty Blow, GuardMNG1  522170k
3FissarChaos Dwarf Blocker4329Block, Tackle, Thick Skull       70k
4AwarChaos Dwarf Blocker4329Block, Tackle, Thick Skull, Mighty Blow, Pro, *Diving Tackle*, *Dauntless*  121656470k
5TorrowChaos Dwarf Blocker4329Block, Tackle, Thick Skull, Mighty Blow, Guard, Dauntless, Nigglen11 532970k
6MenyanaChaos Dwarf Blocker44210Block, Tackle, Thick Skull, Mighty Blow, Guard, Stand Firm, *+1ST*, MH  1 1967170k
7HooarayChaos Dwarf Blocker4329Block, Tackle, Thick Skull       70k
8WaitreHobgoblin7437Block, Dirty Player, +1MA, *+1ST* 41 28 6340k
9MullettoHobgoblin6337Dirty Player, *Diving Tackle*, *Stand Firm*, *Pro* 48 1816940k
10FlippelHobgoblin6337Dirty Player  2 2 1040k
11DopfelHobgoblin6337Dirty Player 1   1640k
12 Chaos Warrior5439Not In Team        
13SchlobBlack Orc4429Block, Mighty Blow, Pro  2 1245080k
14GlautBlack Orc4429Block, Mighty Blow, Guard, Pro 11 2257380k
15TheoretBull Centaur75310Block, Sure Feet, Thick Skull, Sprint, *+1ST*, +1AG, *Tourney Helm*, **Shoes**  18 6486130k
16 Bull Centaur6429Sure Feet, Thick Skull, Sprint       130k
 
 
Team Name:The Riff RaffRe-Rolls:6x $50k =300k
Race:Chaos DwarfFan Factor:24x $10k =240k
Team Rating:296Assistant Coaches: x $10k = 
Treasury: Cheerleaders: x $10k = 
Coach: Apothecary:1x $50k =50k
* = old FATeam Wizard:1x $150k =150k
TOTAL COST OF TEAM:some

Team Pictures

Home Field

Match Reports

Season 1, Team State , Dr. Nick’s School of Health Tournament 2005 Champions
Season 2, Team State , Orcidas Tournament 2006 Champions
Current Season

Retired/Dead Players

Orcidas Magic Shoes : The magic in the shoes gives the player a +1 movement permanently (this counts as if the player had gained +MA, so he cannot already have +2MA and wear the shoes). In addition, once per game, the wearer can make an extra go for it that counts as 1d3 extra squares (he still has to roll 2+ to gfi). This 1d3 special gfi can be made for the first, second or third gfi (the player temporarily gains Sprint when making the "run for it").
This magic is what makes Orcidas’s slogan true. Da Red Wunz Do Go Fasta! The +MA is permanent, but the other special power has expired after lasting for a single season.